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Studio game project · Games

The Darkness Inside

A descent into darkness, one depth at a time.

Godot

Captured directly from the running Godot project.

The Darkness Inside · In-game screenshot
The gunslinger exploring The Hollow in The Darkness Inside.
The Hollow · 1 / 2

The project

The solution

A Godot action platformer that follows a gunslinger through ten depths of a shadowed world. Connected levels combine exploration, movement and combat, with light shards to collect, abilities to upgrade and Keepers to overcome.

The challenge

Connect exploration, platforming and combat through a sequence of dark environments with progression and boss encounters.

Outcome

A Godot action platformer with ten depths, collectible light shards, upgrades and Keepers. The gallery shows actual gameplay from The Hollow and The Heart.

Technology & platform

  • Godot

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